ROBIN HOOD THE LEGEND QUEST Save marion from the cluches of the evil sheriff. battle through the catacombs of nottingham castle. conquer the trols, dwarves, vampire bats and fire brething gargoyles. find your quest, discover the legend!. in the ancent heart of olde england the sheriff of nottingham ruled his people with a fist of iron. while the good king richard crusaded, the sheriff exorted higher taxes from the poor folk of the land.. those who dared complain were thrown in the castle dungeons to rot. only one man could save them.. a legend amongst men .. known only as.. robin hood one a noble man with lands, servants livestock, robin became an outlaw and vowed to defend the helpless, protect the needy and right evil. but robins quest was not for the people, it was to rescue his beloved marion! keys and tresure ---------------- the route through the castle is long and hazardous. robin must find the keys to open doors and activate lifts. collect the treasure and find your way out. hearts and lives ---------------- the game starts with three lives. each life has three chances. these are indicated as the heart shapes on the screen. extra hearts can be found around the castle collect six and you will have a new life. each time ye hit by somthing, you will have a short time of invunerabillity so you can get out of the way. secret passages --------------- like all castles, nottingham is littred with secret passages. if you canfind the trigger points they will be reveald. so get serching!. water and lava -------------- robin can wade through water, but he will be hurt by lava. beware!. trampolines ----------- in the castle you will find trampettes which robin can jump on. to get a really high jumpbounce on the tramp! several times. --controls-- keys joystick action ---- -------- ------ z left left x right right k up or jump up m down down space fire fire p pause esc to quit hints and tips -------------- * duck below some arrows to miss them. * jump above some arrows. * learn the thugs firing routines, don't just rush into places. THE END